By: Christian
Added: 4 months ago
Not only that, without those bad cards you have a blank 3/1/1 for 3 fate... Huzzah! :D
By: Christian
Added: 4 months ago
Hidden Moon Dojo it is not...
Added: 4 months ago
movement into fights is not as good as moving out of conflicts. Moving out of conflicts costs 0 fate usually. Moving into conflicts at best a keyword on a card. Having so many vanilla cards to take advantage of this card is what is holding this card [continue reading]back.
By: Saibrock
Added: 4 months ago
It's a core-set Unicorn card. We called it the Unicorn Tax, since nearly every Unicorn card from the core set and first cycle cost 1 fate more than it should have.
Added: 4 months ago
Unplayable in any deck.
Added: 4 months ago
Utter trash. Worst Daimyo in the game. Being unable to honor herself is a cruel joke.
Added: 4 months ago
How does this guy cost 4? Should cost 3 to be playable.
Added: 4 months ago
Play bad/overcosted cards (GPO, Mount, Dispatch, Warriors of the Wind, Shinjo Tatsuo) to enable - not a good trade.
Added: 4 months ago
If it affected characters entering play, it would have actual clan synergy and be playable.
Added: 5 months ago
oh it becomes worth using after they decided to restrict a stronghold in an an attempt to eradicate a deck archetype from the game
By: Saibrock
Added: 5 months ago
@Hotaruchan I hope Scorpion players adopt that mentality. Not only will it mean I don't have to worry about Duty or Forged Edict anymore, but also CotOH is far easier for me to deal with than this SH.
Added: 5 months ago
rate_review Card Review: Rated: 0
it sounds neater that it will function in practice 99% of the time. The other two strongholds are just fundamentally more useful.
Added: 5 months ago
would the target prevention disallow targeted discard effects as well? so people couldn't make you discard a Kachiko from hand with Asami out?
Added: 5 months ago
I see no reason to even consider this over the other 2 strongholds. They are generally more useful. KB is in most cases just better for a conquest styled deck. While City is still a better option for dishonor even if you only ever use it once or [continue reading] twice.
By:  dnapolitano
Added: 5 months ago
rate_review Card Review: Rated: 3.25
Meth madness fueling Crane dishonor
By:  dnapolitano
Added: 5 months ago
rate_review Card Review: Rated: 4.25
This is a solid team play card. Outside of that it is situational based on your opponents' decks. May make for a good treaty in Enlightenment but team is where it really shines.
By: cazantyl
Added: 6 months ago
rate_review Card Review: Rated: 4.5
Draw 6 (or more with multiples) cards or have your opponent lose 5 honor (or even 1 honor if you're both low bidding) for 0 cost seems like a strong card. Challenge will be finding a place for it in a deck.
By: cazantyl
Added: 6 months ago
rate_review Card Review: Rated: 2
While strong stats, this card can get you into fights you really don't want to participate in, and as Unicorn, that can be several. Completely negates the value of "Display of Power". In the same vein as other cards, the value of this [continue reading] card lies in using it when you are the first player and can control conflict order. When it's not your turn as first player, this card can feel a bit on the dead side.
By: cazantyl
Added: 6 months ago
rate_review Card Review: Rated: 5
Such a powerful card. It can completely disrupt a turn, especially if your opponent was depending on the resolution of a given ring.
Added: 6 months ago
Edited: 6 months ago
rate_review Card Review: Rated: 2.75
This is a little awkward like most phoenix cards because your opponent still gets to choose which ring they want to contest. On the bright side, this does stop all effects that put a character in play. There are also a couple of ca [continue reading]rds that need specific rings to function, or that you can negate entirely if you set it up. Some examples:

Yogo Kikuyo can't enter play and stop your spells.
Feral Ningyo has to stay in hand.
Keeper initiates can't enter play!
Appealing to the fortunes doesn't get its reaction.
If you're willing to use your restricted slot for Kuroi Mori, you can stop all the charge- and cavalry reserve-esque cards there too.

Beyond this utility, you are still getting okay stats for a 1 cost courtier, and the scholar part is thrown in as an extra. I like cards like this, because it modifies the value of a certain ring with its ability.
By:  dnapolitano
Added: 6 months ago
rate_review Card Review: Rated: 4
In clan honor and helps get you to lower cards than opponent threshold at the same time.
Added: 7 months ago
Yes, you can sacrifice it and choose self conflict discard pile,which is very fun for a Dragon kiho deck
Added: 9 months ago
rate_review Card Review: Rated: 3.5
Righteous Delegate has a nice frame for a courtier at 2/3/2. Her ability is similar to core set Isawa Atsuko, though with different conditions. Shrinking bushi and improving everything else makes her better in military conflicts. In [continue reading] addition, she can break most unopposed provinces in a political conflict by herself. This makes her pretty powerful and allows phoenix to run up to 6 3-cost courtiers capable of that feat between her and Maezawa.

Now, her ability is at its best when you are defending because your opponent has to decide which bushi he commits first, before you have to decide whether the delegate will oppose them.

To get your mileage out of her, play her in a deck that has many cheap non-bushi characters. You can even consider adding in Atsuko and have a list that goes pretty horizontal with up to 6 dynasty characters that can provide an anthem-like effect.

She wants you to focus on courtiers and shugenja, but does not need much support outside of this. Run her with feral ningyo and/or force of the river if you really want to add support her ability.
Added: 9 months ago
rate_review Card Review: Rated: 2.75
The royal brat has a very nice statline, but he needs to win his conflicts if he is to matter. Playing him with military boosts or a bushi support card like Purity of Spirit makes him a very good card to siege provinces with.
[continue reading]
You will find him in clans that don't have access to many great bushi in-faction like phoenix or scorpion. In the scorpion lists, he gets a new lease on life as his ability works well with the way of the scorpion.

All in all an alright bushi.
Added: 9 months ago
@Vash108, he can in fact use his ability on himself for that cool 10 military.
By: Vash108
Added: 9 months ago
Silly question. Can he use his ability on himself?
Added: 10 months ago
rate_review Card Review: Rated: 4
Tsukune is a very powerful character with issues that left her in the shade for a long time. Dishonor her and she has no strength. She is a bushi, which means the best cards of Phoenix don't work with her. Cloud her and now you just h [continue reading]ave a middle-of-the-road 5 cost character that's still pretty soft to dishonor. Even while online, your opponent still gets to decide which rings won't happen by starting conflicts on those. Even so, her ability is not to be understated. Up to this day, she still has one of the most powerful abilities printed on a character.

Times have changed for the better. Phoenix has ancestral shrine which can put rings you've won on defense back on the table for Tsukune. The latest cycle had Purity of Spirit, a support card that is just perfect for Tsukune. And the cycle before that one had Ofushikai which makes her silly (and is still pretty good without the champion ability). The card Strength in Numbers is seeing more play, and Tsukune is pretty immune to that.
As of this writing, Kyuden Ikoma is coming, giving you another reason to play Tsukune as she is immune to that stronghold's effects.

If you build your deck right and have the support she needs (finger of jade, 1 ofushikai, Magnificent Kimono, Purity of Spirit), she will pretty much always be a force to be reckoned with. Give her a try. I'm sure I will continue to feature her for the months to come.
Added: 10 months ago
rate_review Card Review: Rated: 3.5
Expensive, unique and with restrictions on whom this can be attached to.

The effect of giving +2/+3 is not trivial. This is similar to honoring someone. Is this better than a fan or a katana? That depends. Do you use y [continue reading]our character in multiple conflicts and multiple conflict types? If so, then maybe it is. It is definitely worse if you only use your character in one conflict per turn, or only use them during one type.

The targetting restriction is actually not as restrictive as you would think. Many of Phoenix's characters that you buy with fate on them are unique.

If you can play this on Tsukune (or some other champion with the seal), then this becomes a fairly ridiculous card. The ability is back-breaking.

To me, this card comes down on how many eligible targets you have and how much you value fate compared to cards and how many attachments you run overall. It is pricy, but when you don't draw many cards per turn, having a stronger card will be more useful than the budget fantanas. Note that you want to run this in a list that has many attachments to begin with, so that let go is overburdened with targets. As a nice bonus, it might not even cost the card if you can regain it with its ancestral text.

Even with all the silver linings, I am hard-pressed to put this in my lists. The expense is real. You need to play a rich deck to use it consistently. It is also unique, which limits the amount of copies you want to run of this. Still, I like this as a singleton when the conditions are met.
By: Foxy
Added: 11 months ago
If you Consume by Five Fires during the fate phase action window you get 2 fate back. Combined with Embrace the Void for free board wipes
Added: 12 months ago
rate_review Card Review: Rated: 3
This card has a lot going for it as it is a scholar (and can thus be honored by Asako Tsuki), 3 cost (so no assassination), good stats for a courtier and a powerful ability. The real issue is however that you need to be more honorable [continue reading]. This is still doable, but it means you will need to warp your deck and stop playing cards that lose you honor. In addition, you will need a source of card draw, because people love to turn off this card's ability by lowering their bid.

The other issue is that Radiant Orator does similar things, and overall Radiant is easier to use. I still believe there is a world where you pick one over the other.

Play this with Spyglass or other dedicated sources of card advantage. Play it with 3 ancestral shrines. It is worth it.
Added: 12 months ago
Also, as a reminder. This doesn't stop effects like charge, a spiritcaller or Cavalry Reserves. Sadly, this card is not only clunky and expensive, but it doesn't do enough on top of all that. It is just too narrow.
Added: 12 months ago
Well, it is restricted for a reason. This card is dirt cheap to play. Even without any shenanigans, this lets you play with a higher income per turn, allowing you to deploy another body down the line. The only requirements are that you play with enou [continue reading]gh shugenja, and that you plan to play a 3+ cost character with 3 fate or more, preferably.

The aforementioned shenanigans is the card Consumed by five fires. You can attach this on your opponent and blast their fate away, gaining all the fate from the character that had the embrace the void. Another example is Student of Esoterica, a character that you can spend fate from to pay for spell cards. Embrace the void will refund the fate that you are spending from the student.

The final way of using this is on a 2 drop. Many 2 drops in the game are excellent cards, all hampered by the existence of Assassination. Embrace the void lets you get away with buying a Asako Tsuki with three fate. If you get assassinated, you will have at least recoup that fate on Tsuki. Still, be wary of Let Go into Assassination!

Added: > 1 year ago
Magnificent Kimono quickly fell out of favor even during core set days, because this card has "risky" written all over it. And to be fair, if you're marginally winning a conflict, this card is raising the stakes. Even so, this is by far the best card [continue reading] with the pride keyword in the game. You get to decide when to use this after all.

There are a couple of ways how you can mitigate or avert the risk altogether. The first option is to play this on your character that already became dishonored, in which case this is pure upside. The second option is to play this on a character that participates in multiple conflicts, like Prodigy of the waves or a Chikai Order Protector. These characters are commonly getting dishonored as the preferred solution to them anyway. The third option is to play this when you are running into your opponent's province with an on-break ability like Upholding Authority or when you are running into a Display of Power. In those cases you're at least getting some equity from the exchange beyond a broken province.

Now, with Bonds of Blood, this card has a bit of extra life added to it in the shape of Conflict Isawa Tadaka. It is very easy to find a board state where you can play Isawa Tadaka and find a conflict that he will win. This card very obviously synergizes with that situation, too.

Note that all of the above assumes that you are running Isawa Mori Seido.
Added: > 1 year ago
Pacifism has a couple of extra uses beyond the obvious one of handicapping that militarily-slanted character: You can use it as pseudo-covert in case your opponent is keeping back a powerful character like Toshimoko or Ujiaki for a critical defense. [continue reading]The second use is with Kuroi Mori. You put this on any big character, and you can switch back to military with kuroi mori to send them home bowed. This card excels against any deck that attempts to lean heavily on one or two characters.
Added: > 1 year ago
One addition: This can also be used to make someone a Phoenix character. This isn't particularly useful in most cases, since the cards this enables is a Benten's Touch which requires a Phoenix shugenja. The one other use case is to import a champion [continue reading]into Phoenix. Slap this on the neutral Akodo Toturi, and you have an extra phoenix champion, capable of bearing and using Ofushikai. One reminder: If they let go the seal from Toturi, and it was the only seal, then Toturi will discard Ofushikai as he is no longer an eligible target.
Added: > 1 year ago
Water is already a tricky element. Bowing another character with date on is awesome. If this prevented a friendly character in the conflict from bowing (like Clarity of Purpose) instead of just un-bowing, Azunami would be the best elemental master by [continue reading] far. I really like the inclusion of this in recent chargebird decks, a lot of fun!
Added: > 1 year ago
Covert is such a valuable ability and being able to give it to another character, and still commit this one to a different conflict makes it more flexible than just saying “this character has covert in water conflicts.”
Added: > 1 year ago
In a fire role I guess i could see this on a tower attacker. Like pride, you don’t want to lose. Other cards in the Phoenix fire theme are thin at the moment.
Added: > 1 year ago
Atm the best this does is help getting honored by Asako Tsuki, and powering up Bustling Academy for control. Keeping an eye on those scholars because it looks like a fun control deck may be coming soon.
Added: > 1 year ago
Pacifist Phoenix honor deck will be interesting someday. Even now this card could be useful if problems with HMT or other military heavy decks.
Added: > 1 year ago
16 unique Phoenix characters so far, 11 of which are played at least occasionally. Only Tsukune has the Champion trait. Big payoff on the ability, but expensive risk. Maybe 1-of in a tower type offensive deck.
Added: > 1 year ago
I feel like adding pride to a character is a bit of a niche psychological game. It adds another layer to a conflict that your opponent will need to peel back. Lo-defense decks will need to consider Is it worth letting them win if they’ll also get a [continue reading]n honored character out of it?

Committing a single character to avoid honor loss or break becomes a worse option if you get dishonored due to pride (losing an honor when the character leaves play instead of due to undefended.)

If I make a Phoenix tower deck, this may be in it.
Added: > 1 year ago
Ugh. It would be cool to see Phoenix fielding a bunch of fire-slinging armies wielding fire swords, but there just aren’t enough fire cards to get a reliable amount of military force when there are so many other reliable military pumps.
Added: > 1 year ago
A void-centered game becomes a bit more focused with combo pieces including this card, Embrace the Void, Isawa Kaede, and Isawa Ujina. Removing all your opponent’s fate seems fun, though they could play around this by investing fate more conservati [continue reading]vely.
Added: > 1 year ago
Drop-in conflict characters can be devastating, especially if we see more nasty disguised characters. Without cost reduction, the card is both too expensive and too slow.
Added: > 1 year ago
Yuck. Of all the things to get +1 of, glory is way at the bottom of my list.
Added: > 1 year ago
Seems like a fun way to up Phoenix income a bit. Maybe allowing them not to care about passing for fate? (Or widening the income gap more if they do.)
Added: > 1 year ago
Finally a way to make Serene Warrior a playable non-unique! Also very splash-able into other clans with high glory bushi. Options to deal with it are event cancel or status token manipulation. The latter is less effective because of the target become [continue reading]s dishonored during the conflict (i.e. mark of shame) that will go away at the end of the conflict.
Added: > 1 year ago
I so wish this card prevented all discarding from hand. It would have turned Oracle of Stone into a 0 cost 2 card advantage, and could still be assassinated.
By: Anonymous
Added: > 1 year ago
rate_review Card Review: Rated: 1
Not much use. Add other card better.