Added: 2 days ago
rate_review Card Review: Rated: 4
Tsukune is a very powerful character with issues that left her in the shade for a long time. Dishonor her and she has no strength. She is a bushi, which means the best cards of Phoenix don't work with her. Cloud her and now you just h [continue reading]ave a middle-of-the-road 5 cost character that's still pretty soft to dishonor. Even while online, your opponent still gets to decide which rings won't happen by starting conflicts on those. Even so, her ability is not to be understated. Up to this day, she still has one of the most powerful abilities printed on a character.

Times have changed for the better. Phoenix has ancestral shrine which can put rings you've won on defense back on the table for Tsukune. The latest cycle had Purity of Spirit, a support card that is just perfect for Tsukune. And the cycle before that one had Ofushikai which makes her silly (and is still pretty good without the champion ability). The card Strength in Numbers is seeing more play, and Tsukune is pretty immune to that.
As of this writing, Kyuden Ikoma is coming, giving you another reason to play Tsukune as she is immune to that stronghold's effects.

If you build your deck right and have the support she needs (finger of jade, 1 ofushikai, Magnificent Kimono, Purity of Spirit), she will pretty much always be a force to be reckoned with. Give her a try. I'm sure I will continue to feature her for the months to come.
Added: 3 weeks ago
rate_review Card Review: Rated: 3.5
Expensive, unique and with restrictions on whom this can be attached to.

The effect of giving +2/+3 is not trivial. This is similar to honoring someone. Is this better than a fan or a katana? That depends. Do you use y [continue reading]our character in multiple conflicts and multiple conflict types? If so, then maybe it is. It is definitely worse if you only use your character in one conflict per turn, or only use them during one type.

The targetting restriction is actually not as restrictive as you would think. Many of Phoenix's characters that you buy with fate on them are unique.

If you can play this on Tsukune (or some other champion with the seal), then this becomes a fairly ridiculous card. The ability is back-breaking.

To me, this card comes down on how many eligible targets you have and how much you value fate compared to cards and how many attachments you run overall. It is pricy, but when you don't draw many cards per turn, having a stronger card will be more useful than the budget fantanas. Note that you want to run this in a list that has many attachments to begin with, so that let go is overburdened with targets. As a nice bonus, it might not even cost the card if you can regain it with its ancestral text.

Even with all the silver linings, I am hard-pressed to put this in my lists. The expense is real. You need to play a rich deck to use it consistently. It is also unique, which limits the amount of copies you want to run of this. Still, I like this as a singleton when the conditions are met.
By: Foxy
Added: 1 month ago
If you Consume by Five Fires during the fate phase action window you get 2 fate back. Combined with Embrace the Void for free board wipes
Added: 3 months ago
rate_review Card Review: Rated: 3
This card has a lot going for it as it is a scholar (and can thus be honored by Asako Tsuki), 3 cost (so no assassination), good stats for a courtier and a powerful ability. The real issue is however that you need to be more honorable [continue reading]. This is still doable, but it means you will need to warp your deck and stop playing cards that lose you honor. In addition, you will need a source of card draw, because people love to turn off this card's ability by lowering their bid.

The other issue is that Radiant Orator does similar things, and overall Radiant is easier to use. I still believe there is a world where you pick one over the other.

Play this with Spyglass or other dedicated sources of card advantage. Play it with 3 ancestral shrines. It is worth it.
Added: 3 months ago
Also, as a reminder. This doesn't stop effects like charge, a spiritcaller or Cavalry Reserves. Sadly, this card is not only clunky and expensive, but it doesn't do enough on top of all that. It is just too narrow.
Added: 3 months ago
Well, it is restricted for a reason. This card is dirt cheap to play. Even without any shenanigans, this lets you play with a higher income per turn, allowing you to deploy another body down the line. The only requirements are that you play with enou [continue reading]gh shugenja, and that you plan to play a 3+ cost character with 3 fate or more, preferably.

The aforementioned shenanigans is the card Consumed by five fires. You can attach this on your opponent and blast their fate away, gaining all the fate from the character that had the embrace the void. Another example is Student of Esoterica, a character that you can spend fate from to pay for spell cards. Embrace the void will refund the fate that you are spending from the student.

The final way of using this is on a 2 drop. Many 2 drops in the game are excellent cards, all hampered by the existence of Assassination. Embrace the void lets you get away with buying a Asako Tsuki with three fate. If you get assassinated, you will have at least recoup that fate on Tsuki. Still, be wary of Let Go into Assassination!

Added: 3 months ago
Magnificent Kimono quickly fell out of favor even during core set days, because this card has "risky" written all over it. And to be fair, if you're marginally winning a conflict, this card is raising the stakes. Even so, this is by far the best card [continue reading] with the pride keyword in the game. You get to decide when to use this after all.

There are a couple of ways how you can mitigate or avert the risk altogether. The first option is to play this on your character that already became dishonored, in which case this is pure upside. The second option is to play this on a character that participates in multiple conflicts, like Prodigy of the waves or a Chikai Order Protector. These characters are commonly getting dishonored as the preferred solution to them anyway. The third option is to play this when you are running into your opponent's province with an on-break ability like Upholding Authority or when you are running into a Display of Power. In those cases you're at least getting some equity from the exchange beyond a broken province.

Now, with Bonds of Blood, this card has a bit of extra life added to it in the shape of Conflict Isawa Tadaka. It is very easy to find a board state where you can play Isawa Tadaka and find a conflict that he will win. This card very obviously synergizes with that situation, too.

Note that all of the above assumes that you are running Isawa Mori Seido.
Added: 3 months ago
Pacifism has a couple of extra uses beyond the obvious one of handicapping that militarily-slanted character: You can use it as pseudo-covert in case your opponent is keeping back a powerful character like Toshimoko or Ujiaki for a critical defense. [continue reading]The second use is with Kuroi Mori. You put this on any big character, and you can switch back to military with kuroi mori to send them home bowed. This card excels against any deck that attempts to lean heavily on one or two characters.
Added: 3 months ago
One addition: This can also be used to make someone a Phoenix character. This isn't particularly useful in most cases, since the cards this enables is a Benten's Touch which requires a Phoenix shugenja. The one other use case is to import a champion [continue reading]into Phoenix. Slap this on the neutral Akodo Toturi, and you have an extra phoenix champion, capable of bearing and using Ofushikai. One reminder: If they let go the seal from Toturi, and it was the only seal, then Toturi will discard Ofushikai as he is no longer an eligible target.
Added: 3 months ago
Water is already a tricky element. Bowing another character with date on is awesome. If this prevented a friendly character in the conflict from bowing (like Clarity of Purpose) instead of just un-bowing, Azunami would be the best elemental master by [continue reading] far. I really like the inclusion of this in recent chargebird decks, a lot of fun!
Added: 3 months ago
Covert is such a valuable ability and being able to give it to another character, and still commit this one to a different conflict makes it more flexible than just saying “this character has covert in water conflicts.”
Added: 3 months ago
In a fire role I guess i could see this on a tower attacker. Like pride, you don’t want to lose. Other cards in the Phoenix fire theme are thin at the moment.
Added: 3 months ago
Atm the best this does is help getting honored by Asako Tsuki, and powering up Bustling Academy for control. Keeping an eye on those scholars because it looks like a fun control deck may be coming soon.
Added: 3 months ago
Pacifist Phoenix honor deck will be interesting someday. Even now this card could be useful if problems with HMT or other military heavy decks.
Added: 3 months ago
16 unique Phoenix characters so far, 11 of which are played at least occasionally. Only Tsukune has the Champion trait. Big payoff on the ability, but expensive risk. Maybe 1-of in a tower type offensive deck.
Added: 3 months ago
I feel like adding pride to a character is a bit of a niche psychological game. It adds another layer to a conflict that your opponent will need to peel back. Lo-defense decks will need to consider Is it worth letting them win if they’ll also get a [continue reading]n honored character out of it?

Committing a single character to avoid honor loss or break becomes a worse option if you get dishonored due to pride (losing an honor when the character leaves play instead of due to undefended.)

If I make a Phoenix tower deck, this may be in it.
Added: 3 months ago
Ugh. It would be cool to see Phoenix fielding a bunch of fire-slinging armies wielding fire swords, but there just aren’t enough fire cards to get a reliable amount of military force when there are so many other reliable military pumps.
Added: 3 months ago
A void-centered game becomes a bit more focused with combo pieces including this card, Embrace the Void, Isawa Kaede, and Isawa Ujina. Removing all your opponent’s fate seems fun, though they could play around this by investing fate more conservati [continue reading]vely.
Added: 3 months ago
Drop-in conflict characters can be devastating, especially if we see more nasty disguised characters. Without cost reduction, the card is both too expensive and too slow.
Added: 3 months ago
Yuck. Of all the things to get +1 of, glory is way at the bottom of my list.
Added: 3 months ago
Seems like a fun way to up Phoenix income a bit. Maybe allowing them not to care about passing for fate? (Or widening the income gap more if they do.)
Added: 3 months ago
Finally a way to make Serene Warrior a playable non-unique! Also very splash-able into other clans with high glory bushi. Options to deal with it are event cancel or status token manipulation. The latter is less effective because of the target become [continue reading]s dishonored during the conflict (i.e. mark of shame) that will go away at the end of the conflict.
Added: 3 months ago
I so wish this card prevented all discarding from hand. It would have turned Oracle of Stone into a 0 cost 2 card advantage, and could still be assassinated.
By: Anonymous
Added: 4 months ago
rate_review Card Review: Rated: 1
Not much use. Add other card better.
Added: 4 months ago
rate_review Card Review: Rated: 4
The card for which I would select an air role. The double dishonor is costly, but that's needed too, since you'll easily take away 4/4 worth of stats. It also offers a fair bit more: One extra pol less is a neat bonus, but what's real [continue reading]ly great here is that it plays like an event, but is still an attachment. This is very difficult to stop. No cancellation helps. Finger of jade does nothing against this. Your options of dealing with this card are either discarding it from their hand before you give them a juicy target, having a character that is immune to its effect, like an army, or having a niche card like Pragmatism. The other options are just damage control like Purity of Spirit.

Of note: This is also very cheap to splash. It absolutely shines in Isawa Mori Seido, where the extra glory really powers up this effect.
By: Thaliak
Added: 4 months ago
Edited: 4 months ago
No. The rules reference has an entry for "lose" that says, "If a player loses fate or honor, that player takes the specified amount of fate or honor and removes it from their fate pool or honor pool," so "from their fate pool" is implied.
[continue reading]> Personally, I like Vassal Fields. Reducing the opponent's fate can stop them from playing unbow effects such as Against the Waves, conflict characters such as Cunning Magistrate or Ancient Master, and high-cost events such as Calvary Reserves. It's often a less powerful effect than Upholding Authority's discard, but if you expect Shinjo Ambusher to be common, you're running an Earth role or you have other ways to gain card advantage, Vassal Fields is a reasonable choice.
By: Moto Hida
Added: 4 months ago
It does not state from fate pool. Does that mean if an opponent has no fate they would have to lose it from a character that has fate instead? If so this card might actually be worth running.
By: Vash108
Added: 5 months ago
Edited: 5 months ago
Thank you. I did not realize I could go to 6
By: DecimalPoint
Added: 5 months ago
Well 1) you can increase it past 5, and draw 6 cards;
2) you can bid lower and see what your opponent bids, then decide whether you want to increase your bid or not depending on theirs.
By: Vash108
Added: 5 months ago
Could someone explain to me how this works? What do you get by increasing the number wouldn’t the results still be the same as if I had it one higher to begin with?
Added: 6 months ago
rate_review Card Review: Rated: 5
This is a contender for the best courtier in the game. It is easily the best courtier that Phoenix has, and they're no slouch with the likes of Asako Diplomat, Naive Student, Radiant Orator and Meddling Mediator. With the Isawa Mori S [continue reading]eido stronghold, this is a 2/6 in most cases. It gets even better when there is a character with higher base political like a Fearsome Mystic or even Fushicho.

There are other contenders as well, of course, but this one has the compromise of a relative low cost for 6 and upwards of political strength. Its strength is that it wins conflicts like no other for that price. When you play this character, you want to focus on grabbing a fire ring with this and get it honored if the situation presents itself. A 4/8 or 6/10 is not something most decks can deal with without spending several cards and/or fate.
Thinking about support, Maezawa is great all by himself. You don't need anything to help him, though I would recommend running a couple of Magnificent Kimonos. It is easy to get these to work in your favor. If there is any other card that you want to put in there as support, it would be Clarity of Purpose, so that you can project his power twice.
By: DVeider
Added: 8 months ago
@shiny @akodoyama
What about the wording of mirror, which says resolve the effects. U dont play it... U just resolve the effect of an already played event again. So the censure or something like that has actually no target, the event is just re [continue reading]solving another time if I am explaining right...
By: Shiny
Added: 8 months ago
As I read it, Mirror's triggering condition is, after an opponent's event resolves. Since Guest of Honor prevents an opponent from playing events (“cannot play events'), then no such triggering condition could exist either if the Guest player [continue reading]is the Mirror player or if she is not. Censure eg can prevent effect resolution but not triggering of Mirror, so it would cancel the effects but the Action would have been used and could not be used again that round.
Added: 8 months ago
@DVeider. Yes you can use Mirror's Gaze when Guest of Honor is in the conflict, because you're not playing the card. The effect can be cancelled with Censure, Voice of Honor, etc. Because they state when the effects of an event would initiate, not wh [continue reading]en an event is played.
By: DVeider
Added: 8 months ago
rate_review Card Review: Rated: 3.75
If there a lower cost, I would definitely rate this card with 4+...
By: DVeider
Added: 8 months ago

Hello....
Just 2 questions ....
Can u trigger mirrors gaze when guest of honor is in the conflict????? I believe that u can cause u dont play a new event, u just rrsolve an already played again, under your control....
When u [continue reading]trigger mirrors gaze, can an opp cancel ot with a censure, voice of honor, etc?????
By: estyles
Added: 8 months ago
I think this card needs to be re-evaluated. Display of Power is huge to cancel, and I expect Phoenix to be a big problem in the meta. In addition to a bunch of other Phoenix cards, also cancels Spreading the Darkness, My Ancestor's Strength, Unlea [continue reading]sh the Djinn, Maze of Illusion... It's unfortunate that it doesn't counter attachments, and is likely a dead card vs Dragon, but getting to cancel a spell AND get a free 2/2 is a huge swing, especially if you hit a DoP.
Added: 9 months ago
rate_review Card Review: Rated: 4
The rating applies only when playing this in the Isawa Mori Seido stronghold. Without it, it hits about 20% of all characters (i.e. the proportion of characters with 0 glory), and 94% of all characters during air conflicts. With Isawa [continue reading] Mori Seido's bonus, she hits 94% of all characters, and 100% during air. Note that the overall percentage isn't really representative of the characters you see in the game itself. Some clans prefer 0 glory across the board, whereas others will hover around 1.6 glory per character.

In IMS, Fearsome mystic is a house of a card. Dishonoring her doesn't hurt much with her 1 glory, so you do want to confront her with characters or with remote bow or send home effects. These latter two are few and far between, plus bow isn't all that useful considering that against the waves won't be far behind. This makes fearsome mystic an excellent attacker, because blocking her is painful. When she gets honored, you can also just throw 7 to 9 skill into an air conflict, which is clan champion levels.

Generally, you will want to attack with her on the void ring if there aren't many characters without fate on them on the opposing side. If you put her in your deck, it is a good idea to also run favorable grounds so that you can throw her into whichever challenge has the best target.

In the near future, when Isawa Ujina enters the card pool, she will be even better at pursuing the void ring and demand her prize.
Added: 9 months ago
rate_review Card Review: Rated: 2.75
This card is a far cry from some of the other "way of..." cards, but it has its uses. Your main mode for this card should be setting up the scenario where a ring accumulates two fate and denying that your opponent gets to take it s [continue reading]o that you can capitalize on this ring the next round and take up 3 fate (or 2 if you need it during the next dynasty phase). The second mode is to deny the ring that your opponent needs to trigger keeper initiates, or a ring effect that hurts the current board state way too much. A niche application is that you can deny the HMT players from declaring a fifth conflict.

Overall, an unexciting card since it does nothing during a conflict, which is the type of card you can't run in significant numbers. That said, if your deck is very fate-hungry, consider playing this as a singleton together with other "gain fate" phoenix cards like Embrace the void and Path of man.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 5
Play it!
By:  Xphile
Added: 10 months ago
rate_review Card Review: Rated: 4
I love this card and how it can combo with the Water Ring. Use it to make political water ring attacks. If you win, you get to bow that important character your opponent had (and get a ring) and if you lose, you discard that character [continue reading] instead
By:  Xphile
Added: 10 months ago
rate_review Card Review: Rated: 1
Costs one Fate more than Ornate fan for +1 skill, but comes with a downside. Not worth it
Added: 10 months ago
Even though it is in Beta testing, this card is hilarious in multi-player format.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 1.25
too expensive. you would have to jank this out of a keeper initiate.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 0
you cant play this card. You never have an honor bid higher than your opponent.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 5
Duty
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 0.25
9 influence makes this a horrible stronghold. starting honor of 9 also reduces the amount of self dishonor you can play. Yes you wont get hit by ring of fire but is it worth playing bad cards to dishonor your own guys (make your ow [continue reading]n cards worse)? Can get better if self dishonor cards are worth the gamble. Its bad for scorpion/game in general as it promotes zero personal honor scorpions being made which then strengthens other strongholds and reduces the ability for this stronghold to work/other clans to want to use ring of fire against scorpion in general.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 1.75
As there are more Ninja's this card will get better. But dishonoring your own guy is bad so this card is bad.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 0
If your playing dishonor they give you +2/+2 if your playing the ninja deck they give you an honor. You lose either way.
By: Shadowlion
Added: 10 months ago
rate_review Card Review: Rated: 0
Doesn't move into the conflict that you are canceling the event for. Not enough spell events to risk a spot in your deck for a bad reaction.